Tickle Tickle

A TOUCH-DRIVEN ANIME ARCADE GAME

Tap. Tickle.
Laugh.

Learn the tickling motion, master expressive characters, then unlock two challenge modes built around discovery, timing, protection and combos.

๐ŸŽฎ 3 gameplay experiences๐Ÿ˜† 6 characters๐ŸŽ“ Guided tutorials ๐Ÿ“ด Offline play
Tickle Tickle home screen with all modes unlocked
๐ŸŽ‰ Master 3 characters๐Ÿ” Unlock Laugh Hunt โšก Unlock Tickle Rush

MORE THAN A SINGLE MINI-GAME

Every touch pushes the reaction further.

Tickle Tickle turns direct touch into visual and audio feedback. Characters progress from calm reactions to full laughter while the challenge modes transform the same simple motion into two very different skills.

๐Ÿ‘†

Touch-driven play

Scratch, swipe and track directly on the screen. The core interaction is immediate and easy to understand.

๐Ÿคฃ

Progressive reactions

Each character has a multi-stage expression and laughter progression with her own personality and sound set.

๐ŸŽ“

Learn by playing

First-time training teaches the mechanic inside each mode, while Help lets players revisit the instructions later.

YOUR V1 JOURNEY

Learn โ†’ Master โ†’ Unlock โ†’ Challenge.

The challenge modes are earned, not dumped on the player at the start.

01
๐ŸŽ‰ Start Tickling

Choose a character and learn the core tickling motion.

02
โญ Master 3 Characters

Reach the strongest laugh stage with three different characters.

03
๐Ÿ”“ Complete Training

Your progress is saved locally and both challenge modes unlock.

04
๐Ÿ” Hunt + โšก Rush

Take the skill into discovery, retention, tracking and combo challenges.

Home screen before challenge modes are unlocked
Start with Character Training
โ†’
Three characters practiced and training complete
Practice 3 different characters
โ†’
Training complete unlock celebration
Unlock both challenge modes
โ†’
Home screen after challenge modes are unlocked
The full game opens up

THREE EXPERIENCES

One interaction. Three different ways to play.

๐ŸŽ‰ CHARACTER TRAINING

Tickle. React. Master.

Choose from six characters and discover each personality through escalating expressions and laughter. Master three different characters to complete the core training path.

  • Six distinct characters
  • Progressive visual and audio laughter
  • Character mastery tracking
  • Unlocks the challenge modes
Maeve character tickling gameplay

๐Ÿ” LAUGH HUNT

Discover. Reveal. Protect.

Scratch an apparently empty canvas to uncover five hidden laughs. On tougher difficulties, revealed laughs can fade while you search, turning discovery into a retention challenge.

  • Five hidden laugh locations
  • Protection-ring feedback
  • Reverse burial and restoration pressure
  • Explorer, Excavator, Archaeologist and Master Excavator
Laugh Hunt gameplay with revealed laugh orbs

โšก TICKLE RUSH

Track. Tickle. Pop.

Stay on a moving laugh orb, tickle fast enough to fill its ring, then pop the next one before your combo disappears.

  • Moving laugh-orb tracking
  • Ring-fill and pop feedback
  • Quick-chain combo system
  • Easy through Master difficulty
Tickle Rush difficulty selection

BUILT-IN HOW TO PLAY

No manual required.

V1 introduces polished first-time training for every gameplay style. Instructions appear when they matter, and players can reopen Help later.

Laugh Hunt training introduction

๐Ÿ” Find the Hidden Laughs

The Hunt tutorial demonstrates the search motion before the timer becomes the player's problem.

Laugh Hunt protect your laughs tutorial

โš ๏ธ Protect What You Found

Higher difficulties introduce fading protection exactly when that mechanic becomes relevant.

Tickle Rush training screen

โšก Catch the Giggle

Track the moving orb, scratch while staying on it and fill the ring to pop.

Tickle Rush combo tutorial

๐Ÿ”ฅ Build Combos

After the first successful pop, the game teaches the next layer: speed and chaining.

MEET THE CAST

Six personalities. Six distinctive laugh styles.

Maeve, Lola, Kiki, Sadie, Sara and Nia each bring their own look, personality and laugh progression.

Six Tickle Tickle characters

Pick your favoriteโ€”or master them all.

Character choice carries across the game, including the challenge modes. The mastery system gives the opening hours a clear goal without taking away the freedom to revisit any character.

V1 IN-GAME

From first lesson to full challenge.

BUILT WITH CURIOSITY

A small experiment that grew into a real game.

Tickle Tickle began with a simple question: can a touch on a screen feel like it creates a playful reaction? V1 grew around that idea into expressive character training, a progression-and-unlock system, Laugh Hunt, Tickle Rush, multiple difficulty levels and guided tutorialsโ€”all built as a focused mobile arcade experience.

Tickle Tickle app icon

V1 โ€” RELEASE PREPARATION

Ready to make them laugh?

Tickle Tickle is being prepared for its first Google Play release.

Google Play โ€” Coming Soon